عنوان مقاله

مدیریت قابلیت اعتماد در اینترنت اشیای اجتماعی



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فهرست مطالب

مقدمه

پیش زمینه

مقدمه ای بر راه حلهای پیشنهادی

مدل های عینی و ذهنی

نتیجه گیری





بخشی از مقاله

 ارتقای تکنولوژی در مدیریت  اعتماد شبکه‌هایP2P

با استفاده از اعتماد اجتماعی و اعتماد QoS، پروتکل مدیریت اعتماد سلسله مراتبی بیان می‌شود. در، نویسندگان از یک جدول تخمین گروه‌بندی سرویس‌ها برای ارزیابی قابلیت اعتماد کاربر استفاده کردند. در قابلیت اعتماد کاربر در شبکه‌های اجتماعی برای ارزیابی ترکیب سرویس‌های بین  اشیا  است. 






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کلمات کلیدی: 

Trustworthiness Management in the Social Internet of Things Michele Nitti, Roberto Girau, and Luigi Atzori, Senior Member, IEEE Abstract—The integration of social networking concepts into the Internet of things has led to the Social Internet of Things (SIoT) paradigm, according to which objects are capable of establishing social relationships in an autonomous way with respect to their owners with the benefits of improving the network scalability in information/service discovery. Within this scenario, we focus on the problem of understanding how the information provided by members of the social IoT has to be processed so as to build a reliable system on the basis of the behavior of the objects. We define two models for trustworthiness management starting from the solutions proposed for P2P and social networks. In the subjective model each node computes the trustworthiness of its friends on the basis of its own experience and on the opinion of the friends in common with the potential service providers. In the objective model, the information about each node is distributed and stored making use of a distributed hash table structure so that any node can make use of the same information. Simulations show how the proposed models can effectively isolate almost any malicious nodes in the network at the expenses of an increase in the network traffic for feedback exchange. Index Terms—Internet of things, social networks, trustworthiness management 1 INTRODUCTION T HE Internet of the Future (IoF) is expected to be dominated by huge content-oriented traffic, intensive interactions between billions of persons often on the move, heterogeneous communications among hosts and smart objects, and provisioning of millions of (new) services, with strict real-time requirements and striking flexibility in connecting everyone and everything. Key component of the IoF is then the Internet of Service (IoS), which is aimed at making every possible service (from the management of the own house pantry to the management of the whole company production process) widely and easily available through the Internet yielding to higher productivity. Strictly linked to the IoS is the Internet of Things (IoT), which is aimed at embodying into the Internet a large number of objects that through standard communication protocols and unique addressing schemes provide services to the final users. IoT is then somehow a part of the IoS when the information provided by the objects are seen as services, which are specifically aimed at making information about the physical world available on the Internet [1]. A big value of the IoF resides on its ability to create powerful network of resources, i.e. in making resources social. Such social relationships would great facilitate the • The authors are with the Department of Electrical and Electronic Engineering, University of Cagliari, Cagliari 09123, Italy. E-mail: {michele.nitti, roberto.girau, l.atzori}@diee.unica.it. Manuscript received 29 Oct. 2012; revised 4 June 2013; accepted 12 June 2013. Date of publication 24 June 2013; date of current version 7 May 2014. Recommended for acceptance by E. Ferrari. For information on obtaining reprints of this article, please send e-mail to: reprints@ieee.org, and reference the Digital Object Identifier below. Digital Object Identifier 10.1109/TKDE.2013.105 discovery of resources that have the capabilities required to solve a particular task. To achieve this goal the IoF should be endowed with the ability to define, build, manage, and access social relationships between resources. Whereas this is currently a reality for the relationships among humans through the technologies for the social Web, still great efforts are needed for an effective management of the social relationships for the other types of resources with only high-level solutions appeared on the literature. In the IoT world, there are interesting papers that proposed the introduction of social relationships among objects. For instance, in [2] the authors introduce the idea of objects able to participate in conversations that were previously only available to humans. Analogously, the research activities reported in [3] consider that, being things involved into the network together with people, social networks can be built based on the Internet of Things and are meaningful to investigate the relations and evolution of objects in IoT. This has also brought to the convergence of IoT and social network paradigms, as analyzed in [4], which depicts the scenarios where an individual can share the services offered by her smart objects with her friends or their things through widespread social networks. In [5] and [6], explicitly, the Social IoT (SIoT) concept is formalized, which is intended as a social network where every node is an object capable of establishing social relationships with other things in an autonomous way according to rules set by the owner. This new paradigm is also stimulated by the concept that the many are smarter than the few [7], so that objects should interact intensely to converge to opinions and information supported by the crowd. Until now, in these proposals the focus has been directed to the definition of the relationships and interactions among objects and to the definition of reference architectures and 1041-4347 c 2013 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission. See http://www.ieee.org/publications_standards/publications/rights/index.html for more information.